Intense atmosphere with VR and Video installation

Last week I had a workshop at DMJX with my second-year students and seven sound design students from Sonic College. The overall theme was the inspiration from the sense of smell – transformed into an audiovisual work. The students worked in teams. One team decided to make a video installation. A VR installation they saw at Copenhagen Contemporary had inspired them. It was Paul McCarthy, C.S.S.C. Coach Stage Stage Coach VR experiment Mary and Eve, 2017. Link to a short sequence: Mary and Eve
Unfortunately, I had not seen it myself, but seeing the link, I got the idea.

My students got the idea of making project mapping and sound in a little room, to achive the same claustrophobic experience as in the VR installation.

I can imagine that it is an intense experience when people/avatars talk directly to you while wearing VR headset, but I do like that you don’t have to use a headset, that more than one can look at the same time. It is not a for or against it is just about how to make an intense atmosphere.


I had my first experience with Vive at DR Design; they just board it as part of a development project.
I tried the Google application Tilt Brush. Wauuw it was great to jump into a 3D universe and start drawing with a controller that was so intuitive to use and gives a feeling of a magic wand at the same time. I could zoom in and walk around the drawing objects. I drew the edge of my body and stepped out and saw myself in a pulsing dynamic stroke. I drew a Christmas tree which, my son after decorated with shiny stars and glowing hearts. I want to know more abut it; how can I import and export to other programs, can I make new brushes, can I import animation?

The game Ninja Fruit in VR are incredible; what power, instead of swiping your finger on a smartphone you are provided with two long sharp swords. After cutting countless of fruits, my pulse came up.