Tutorial 6

Resume of the tutorial with Jonathan Kearney
Date: May 21. 2018
Topic: Status, work process and final show

I explain to Jonathan my consideration about Augmented Reality.
I tried to get into the software but realized that the learning curves were too steep for a quick process. My most important insight was that working in an unfamiliar software limits my creativity and I still have to develop; stories, animation, poem etc (expanding my pool of material including video).
It is to early to make limitations. I have to work more with sound, movement and editing. The next step could be AR, if I have the time before Final Show I will make some tests. My idea for the Final Show is video projecting.

Jonathan asked me about my feeling for the sound in the latest video sequence.
I decided not to use music, I have been focused on the no-sounds (pauses) I think there is something interesting going on in the breaks; not planned sound. For me it workes with the sound replacement, Jonathan agree he finds the intonations and the repetition interesting.
We talk about the Final show, where I want to make a kind of space by using two projectors, to create a small and a big screen. My intention is to make an interaction between the two screens. For the big video projecting I will make split screen it allows me to let different images complement each other, like the idea of montage.
The voice replacement test 5, opened my eyes to the power of repetition. In this test 3 persons say the same but not in sync. For me, it underlines the idea of dreams; dreams have a short duration, but the experience of a dream last longer, you carry the dream in your body sometimes for years.
According to my pool of elements, I took the decision that all my actors and speakers should be family members of me. The same genetic material in different ages an gender. Replacing voices, ages and gender are meant to show that the dreamer can be anybody; time and gender are floating. At the same time, they are the people around me – very practical.
Back to the final show; I have to think about the sound while having two projectors. Headphones make a deep sensation of the sound and video. Jonathan was drawn into a lot more, particularly where I play around with two voices. I have to consider how sound works. With headphones, I will have more control over what people hear.
I think I have all the material it is just a matter of editing and selection, so it can be two projections.
Jonathan: You can create multiple versions of this material, depending on the setting. The edit mood is very important, it can change its meaning in the process.
I talking about the amount of element and the words and how I work with the new and longer list of words. I made an alphabet, list, random list, the amount of letter list. I am aware of the effect the poem can have; from magic to a shopping list.
Jonathan talks about the list and the categories. I’m not sure if I should use words in my video works, it is taking to much focus.
Jonathan looks at the video with three masked persons. You are not sure if the masks are a physical thing or made in After Effect. Once again he mentioned how intense the feeling is by using headphones.
The words could also appear as a kind of breakers between the sequences, and not be a direct part of the different sequences.
I don’t have to show everything, the words could be part of the installation, could be just one sentence on the wall. Like giving hint from where it comes from.

If I got time Jonathan recommended me to make a test with AR, especially because Terrie offered me his help. It is another expression of my work another representing.

Status of video sequenses

It is time to make a status of the video material I have made.
When I started the voice replacement test, I had a kind of breakthrough; I saw the possibility of how to combine words, sound, live footage and animation.
The split-screen (triptych) seems as a great method to let different scenarios compliment each other and to drive the story forward.
My most important experience while making those sequences are the speed talking and thereby the acting. I found out that I have to slow down almost everything: the speak, the animation and the live footage. Repeating of sentence or words works fine in my fragmented dream universe.
The actors’ pause and movements play a bigger role than I first suspected. Many pauses slow down the speed and add in suspense. Body movements add in dynamics.
The idea with the replacement of voices allows the character to be old, young, a man, women, boy or girl at the same time, just like in dreams where the dreamer have all the roles. At the same time, the actors and voices are all family members, they are my genetic material it could be me as young or old, the similarity and my big family is a gift I want to take advantage of.
The use of text incorporated in the sequences takes too much focus from the images and sound. I still have to find out how to work with the text.
In one case I tested the use of music. I have the feeling of open a door to a field with endless solutions and emotions controlled by music. It could be really fine, but I have to find my own sound -way.
Using a reallocation as backgrounds work fine in the scene with the man on the beach, probably because he is standing there and the boy is running there. I do not think it works that well in the latest test (May 17th).
The recordings I made with fish worked really fine and have to be more present.

Next step is to start playing with projectors and sound.

Tutorial 5

Resume of the tutorial with Jonathan Kearney
Date: February 2. 2017
Topic: What is going on now and what next.

I explained that I’m on my way coming back to the project, after a period with family problems. My way into the project is to start working with practice; painting, After Effect, sound recording. The last thing I did was experimenting with voice replacement.

I told Jonathan about my plan testing Argumented Reality, and my upcoming meeting with Nikolai Stausbøl, one of my former students who know a lot about AR.
My expectations of using AR are on a really simple level, and will not stand alone in my final show. I see a kind of mixed media; video projection, still images and AR. I want to make an experience where the elements (video, AR and stills) not dependent on each other. Therefore, I will experiment with video projection, AR and multiple screens. Testing what is the best expression form for my project.
Jonathan mentioned what I talked about last time; the idea of having a divided space with a fixed element, where the audiences see the space and then the extra layer from AR.
Hololenses has a narrow point of view, it is like having too small screens in front of your eyes. But AR is much more than Hololens.
Jonathan recomanded me to participate in the AR and VR workshop at the Low Residency.
I talked about AR project which has inspired me. Particularly one project, focusing on Syrian refugees through a kind of Pokémon Go concept. Two-dimensional figures in the real environment. My idea is having flat elements in a real world.
Jonathan thinks it is a great idea and it is consistent with my style. The subtle animation in the last blog post worked very well.

I reflect over the duration of the sequence. I expired that I have to give more time / longer duration. It is the big difference between art and motion graphic design.
Jonathan recomanded me to keep it simple, not let me go with the wauw-effect of the technology, but focusing on the dreamish mood.
I can make something around AR, prints, and video, I can make a straight video as well. As more, I make a body of work I can decide what to show. At the final show, I don’t have to show everything I did.

About a month ago I said: Keep it simple – do it fast. Make something and then reflect on it.

Jonathan: All your previous skills and ideas are just waiting – ready to explode. The last two posts are interesting and done really well, it is just the start of it.

We talked about the exhibition of Hans Op de Beeck
Hans Op de Beeck does not work with a narrative in his video installation, it is a space where you can put in any stories. The human hands change the illusion.
I want to make a space where people can make there own narrative/stories. Jonathan said that is the difference between a straight filmmaker (not all) and an artist. A filmmaker is trying to communicate a story. You are using moving images as your language not to communicate but to create space – to create a potential connection for other people to make the connection them self.

I talked about anit-interaction and that I want to find out if Hololens can read the eyes of the viewer, like eye tracking. If that’s possible, moving things away from the focusing eye, could be interesting. Like dreams, they are hard to capture, they easily disappear, but you have the feeling of the dream in your body.
Jonathan thinks that conceptually it’s a good idea but he doesn’t think the technology is not there yet. Maybe in combination with the technology behind eye-tracking.

I explained that I on my way setting up a meeting with an anthropologist who had worked with dreams – made dream sessions.

What next:
Looking forward to Low Residency

And still the same 🙂 :
My statement for Unit 2:
· More practice
· Take risks
· Make documentation on my blog.

What to do now:
· Investigating AR in theory and praxis
· Continue making dream images
· Stil researching the subject dreams in art and as a human experience.

 

AR and status

Lots of video tutorials tell you that it is easy peasy to learn how to make AR by using Unity and Vuforia. A nice girl was able to explain how to do in 3 minutes.
I made my self a mantra: Yes I can and started downloading a trial of Unity and Vuforia.
I saw other tutorials, but I’m still not there.

Unity welcome tutorial:

https://unity3d.com/learn/tutorials/topics/interface-essentials
Lynda.com:
https://www.lynda.com/course-tutorials/Virtual-Augmented-Reality-3D-Weekly/553699-2.html
https://maker.pro/education/how-to-make-augmented-reality-apps-learning-resources-for-beginners

Right now, I have fun working with live footage, sound and animation in After Effect, I will give it more time, before looking at AR.

Tutorial 4

Resume of the tutorial with Jonathan
Date: December 1st. 2017
Topic: Feedback from Unit 1, and whats next.

We talked about my consideration for the final project. Multiple screens, sound and movements are still on my mind. I’m started researching Augmented Reality (AR). Some years ago I saw an artist (Camille Scherrer) presenting an AR-project at Resonate in Belgrade (2013), it has been on my mind since then because of its simplicity and focuses on illustration.

We talked about technology; the possibility with new stuff and the value of cooperation with other people.
There is a lot of clever technical stuff going on according to AR, but a lot of it is empty there is a need for depth of content; a poetic level.
Jonathan mentioned that I have the potential here to do, with the depth of thinking behind my work, that I got the potential to do something interesting, particularly around AR. It is not about the technology but the content. He reminded me that I got a whole banc of material already and that I can create more sound and images.
We talked about my subject; dreams and surrealism fit well with the idea of an extra level of the reality like AR where other stuff is going on at the same time in the same space.
The obvious thing about AR is an installation where someone uses a kind of device like an iPhone, but there could be other ways of using AR, which I have to look at like if people can move them self physically around in a space, turning around and questioning what nature AR might look like. Jonathan encourages me to go and play with it to push it.

I got such a positive feedback from this tutorial and from Unit 1, I should be pleased, and I am pleased (I am too shy to write all superlatives) – I learned a lot about myself during Unit 1.

My statement for Unit 2:
· More practice
· Take risks
· Make documentation on my blog.

What to do now:
· Investigating AR in theory and praxis
· Continue making dream images
· Stil researching the subject dreams in art and as a human experience.

Tutorial 3

Resume of the tutorial with Jonathan
Date May 22.
Topics: How is my practice going and a little about the research paper

Status right now:
I’m still making dream images. After mid-point review, I started a dream-diary: quick ink drawings. I like the freshness, but I’m not sure about the purpose. Maybe the purpose is just doing it and get a good feeling.

I’m waiting for a second Processing output test from my colleague Stig. I made a new catalogue of elements and some adjustments, one week ago. In the meantime, I tried to animate one of the dream images, but get bored before even finished. There could be three reasons for that:
1. Working too slow in After Effect and on another level than I used to, years ago.
2. My idea for movement is too boring and obvious I’m too much in control.
3. I need another layer/element in the moving part.

We talked about sound, scale, space and multiple monitors/screens as new elements to the investigate. I feel it is the way to go right now; jump into a new field and not complicating things which are working fine (the images).
The installation Ouroboros I saw at Click Festival, inspired me – sound, several screens, space, etc. Sound is powerful I have to do a deeper research. I could also start working with my text experiments; a voice could be part of a soundscape.
I reflect on avoiding being too much in control in the creating moment, sometimes I better like the first fresh and rough sketches than the final solution.

We talked about an exhibition by William Kentridge I saw a few weeks ago, and my first impressions; playfulness, control – out of control, drawing as a part of the entire expression and not as an art object.
WK’s style/language has a feeling of random and chaos in contradiction to Michal Craig-Martin who seems to be much more in control. At last tutorial, Jonathan recommended me to read about Michael Craig-Martin, because he had been working the most of his career with a kind of catalogue from where he made sculptures, paintings, wall drawings, etc. I heard him in an interview, and it surprised me to hear him say: I don’t have a plan, I never have a plan I do what is coming next. Because looking at his work, you don’t get that feeling.
We talked a little about the Research Paper and in the light of that two artists and my MA project, the issue of control/lack of control could be a subject for my research paper.