Voice replacement tests

I made some voice recordings this summer; people of different ages recited the same text. I haven’t used the recordings before now where I got the idea of voice replacement. The text/ poem is part of my experiment: From word to Image.

It is roughly made, lots to change, but for the first time, I can see a direction of working with sound, image and movement in this project.
By replacing the voice from a 12-year-old to an adult, I find that I can work with “time” in relation to storytelling – eg. an adult talking about something experienced as a child.

Dream diary

ink_dreams

I got an advice at the Mid-point review session: make a dream diary.
In fact, I thought I already did it; I was writing notes during the day when I was able to remember a dream. I realised that it sometimes was too late and also turned into be to controlled.
Then I change my method to draw a one-minute drawing, immediately while waking up, with ink and wood chips as a tool to make it less precise and more randomly.
Since I started the new method, I have been able to capture more images, challenge the drawing style in the light of Surrealist automatism and went more satisfied with sketching especially because of the ink.

In this period, of ink-drawn-dreams, I saw a huge exhibition at Louisiana contemporary by William Kentridge. It felt inspired of WK’s use of quick drawings technique with ink. I will make a blog post later about my visit.
Yesterday I saw an image of the danish surrealistic painter Rita Kernn-Larsen in a newspaper. RKL was active painting from the beginning of the thirties and is now showed at Peggy Guggenheim Collection Venice. I noticed the objects in her paintings and saw parallels to my objects from my dreams (hands, scissors, etc.,. I will also make a blog post about her later.

 

Random test

New dreams have been illustrated, and I’m close to finishing elements for a second “random Processing session”. I was curious to see how the new elements worked together, therefore, I made this analog-combined composition.

Working with the image manually make me feel closer to my material, the outcome from Processing could generate a distance as well as make new, unpredicted solutions, which at the same time could be more exact.
My experience, while working manually, is that I’m starting thinking too much, the coincidence and subconscious stops, and I’m not sure if it is real randomness.

random_test_04 copy

Dream image project: Random compositions

My experiment; cutting up words putting them together in new constellations, inspired me to do the same experiment with visual elements from my dream images instead of words. I wanted to cut out elements from the pictures and randomly put them together in new constellations and compositions.

My questions: How can I use code as a tool for randomness and how can surrealism dictate guidelines for visual compositions?

After looking at several surrealistic paintings, Miro’s “Person Throwing a Stone at a Bird” (1926), ended up being my inspiration source. The image show a classic surrealistic composition, a kind of a landscape with a horizon, sky, plateau/ground, a key figure as a foreground element and variouse minor objects.
The key figure is absurd, a big foot and an eye lets the viewer perceive it as a person. The horizon gives a feeling of a large space. The smaller elements create connection and tension to the key figure.

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The principle from the game Cadavre Exquis helped me to construct the key figure. I decided to work with a two-part “person”; a head and a body. For the background I made a top and a bottom element and finally one or two objects of a smaller size.

While I was cutting out backgrounds and elements in Photoshop, I made some tests images manually, and based on those images I locked the proportions to 16:9 and the use of color tone in order create contrast between objects and background.

I had thoughts about randomness; it is hard to work conscious randomly – some kind of deliberate action rapidly takes over. To avoid that I could have used a random generator such as a dice. I could also use a computer; load in elements from my dream image and set up a code for the composition.

My colleague Stig, who has a great experience in different kind of code, offered me to create a code in Processing.
I gave Stig a catalog of png-files to work with, two hours later I received forty different images, the output from processing.

output_01

My reflection
I am quite satisfied with the outcome of this first test. Looking at the images lots of storys comes to my mind, I hear sound and see movements. It has a greater impact on me than expected.
This way of working has change my view at my Dream Images, they are no longer final and finished works of art; they are a reservoir from where the material can be transformed into other elements or expressions, and for me it feels like a relief and an opening to new possibilities. I am aware of the importance that the images are created in the purpose as finished pictures and not as elements in an other step in a production plan. If they were made as elements I would had taken over the control and lost the randomness.
I enjoyed making the catalog, it gave me a visual overview and made it easy for others to understand and help me.
Involing Stig to my project is of an incredible value. I do not have any skills in coding, to learn it would have taken me lots of time.

Whats next?
· Some of the objects have been categorized as “element” and body as the same time; it dosen´t work. An object can only goes into one category.
· Making a new category with object that can function as a micro element.
· Send the new Catalog of material to Stig and let him make a second test.